The following lists what games I worked on and what my responsibilities were for each title.
With over $1 billion in sales and over 29 million copies sold, Grand Theft Auto V is one of the largest and most successful games the industry has ever seen. I had the opportunity to work on this fantastic game as a Network Programmer for the RAGE team at Rockstar San Diego.
Launched in 2004, City of Heroes was a massive multiplayer online game where you could create your own superhero or supervillain and go on superheroic (or supervillainous) adventures. The game was originally developed and supported by Cryptic Studios and later by Paragon Studios after Cryptic sold the IP to NCSoft in 2007. Sadly, the game is no longer available to play, as Paragon Studios was shut down in November 2012. I worked as a Contract Associate Engineer on the title from August 2011 to August 2012.